Unreal Engine Programmer

Unreal Engine Programmer

Posted 1 week ago by Krygon Studios

Negotiable
Undetermined
Undetermined
Manchester, England, United Kingdom

Summary: Krygon Studios, an Emmy Award-winning digital arts studio, is seeking an Unreal Programmer with expertise in Unreal Engine and a passion for real-time graphics. The role involves collaborating with artists and designers to develop and optimize gameplay features and systems. Candidates should possess strong problem-solving skills and a solid understanding of Blueprint scripting, with some experience in C++.

Key Responsibilities:

  • Develop and maintain gameplay features, tools, and systems using Unreal Engine Blueprints.
  • Assist in implementing more complex or performance-critical systems using C++, when required.
  • Collaborate with designers, artists, and other programmers to translate ideas into functional in-game mechanics.
  • Debug, optimize, and refine gameplay to ensure smooth performance across target platforms.
  • Maintain clean, well-organized, and efficient code and Blueprint graphs.
  • Contribute to problem-solving discussions and provide technical insights during development planning.

Key Skills:

  • Strong proficiency with Unreal Engine Blueprints.
  • Understanding of object-oriented programming principles.
  • Familiarity with C++ in Unreal Engine (beginner to intermediate).
  • Experience with gameplay systems, UI, input, or AI in UE is a plus.
  • Ability to debug effectively and optimize for performance.
  • Strong communication and teamwork skills.
  • Experience with version control (Git, Perforce) is preferred.
  • Understanding of Unreal Engine’s build and packaging pipelines.
  • Experience working with animations, materials, or physics systems is a bonus.

Salary (Rate): undetermined

City: Manchester

Country: United Kingdom

Working Arrangements: undetermined

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

Hello, we are Krygon Studios , an Emmy Award–winning digital arts studio specializing in real-time content, immersive experiences, and interactive storytelling. Our team has delivered work for world-class partners, including Ghost Town Games, Disney, the BBC, and the UFC , with our projects showcased at landmark venues such as the MSG Sphere . We pride ourselves on blending strong artistic vision with cutting-edge technology to create meaningful, innovative digital experiences. We are currently seeking a talented Unreal Programmer to join our team. The ideal candidate brings a deep understanding of Unreal Engine, strong problem-solving abilities, and a passion for pushing the limits of real-time graphics and interactive development. In this role, you will work closely with artists, designers, and technical directors to architect, implement, and optimize features and systems that support a diverse range of creative and technical goals.

Overview We are seeking an Unreal Engine Programmer with strong proficiency in Blueprint scripting and ideally some experience with C++ development . The ideal candidate will work closely with our design and technical teams to implement gameplay systems, optimize performance, and support the overall development pipeline.

Key Responsibilities

  • Develop and maintain gameplay features, tools, and systems using Unreal Engine Blueprints .
  • Assist in implementing more complex or performance-critical systems using C++ , when required.
  • Collaborate with designers, artists, and other programmers to translate ideas into functional in-game mechanics.
  • Debug, optimize, and refine gameplay to ensure smooth performance across target platforms.
  • Maintain clean, well-organized, and efficient code and Blueprint graphs.
  • Contribute to problem-solving discussions and provide technical insights during development planning.

Required Skills & Experience

  • Strong proficiency with Unreal Engine Blueprints .
  • Understanding of object-oriented programming principles .
  • Familiarity with C++ in Unreal Engine (beginner to intermediate).
  • Experience with gameplay systems, UI, input, or AI in UE is a plus.
  • Ability to debug effectively and optimize for performance.
  • Strong communication and teamwork skills.

Preferred Bonus Skills

  • Experience with version control (Git, Perforce).
  • Understanding of Unreal Engine’s build and packaging pipelines.
  • Experience working with animations, materials, or physics systems.