Unity Developer

Unity Developer

Posted 7 days ago by Taylor Hall recruitment

Negotiable
Undetermined
Undetermined
Greater Guildford Area, United Kingdom

Summary: The Unity Developer role focuses on supporting the development of an entertainment-focused PC game, with potential for console deployment. The position requires an experienced developer who can collaborate effectively in a fast-paced environment and has a proven track record in mainstream game development. The role is freelance/contract and involves working closely with an in-house team and external collaborators. Candidates should be ready to contribute to gameplay features and technical discussions from the outset.

Key Responsibilities:

  • Design and implement high-quality gameplay features using Unity and C#
  • Collaborate with game designers, artists, and producers to bring features to life
  • Take ownership of specific gameplay systems and deliver clean, well-documented code
  • Adapt and integrate systems efficiently within an existing codebase
  • Contribute to technical discussions, proposing solutions and best practices

Key Skills:

  • Proven track record in PC (and ideally console) entertainment games development, with multiple shipped titles
  • Demonstrated experience in developing gameplay features
  • Prior experience working as a freelancer or external contractor with games teams
  • Strong programming skills in C# and Unity
  • Ability to communicate clearly in a remote, collaborative development environment

Salary (Rate): undetermined

City: Greater Guildford Area

Country: United Kingdom

Working Arrangements: undetermined

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

Unity Developer - Computer Games

About the Role

We’re looking for an experienced Unity Developer to support our team on an exciting new entertainment-focused title for PC, with potential console deployment. This is a freelance/contract position working closely with our in-house team and other external collaborators. This role will suit someone who has proven experience developing mainstream (entertainment) games and can hit the ground running in a collaborative, fast-paced environment.

Key Responsibilities

  • Design and implement high-quality gameplay features using Unity and C#
  • Collaborate with game designers, artists, and producers to bring features to life
  • Take ownership of specific gameplay systems and deliver clean, well-documented code
  • Adapt and integrate systems efficiently within an existing codebase
  • Contribute to technical discussions, proposing solutions and best practices

Essential Requirements

  • Proven track record in PC (and ideally console) entertainment games development, with multiple shipped titles
  • Please note: We are not looking for candidates whose recent experience has been primarily in VR, serious games, mobile, or academic projects
  • Demonstrated experience in developing gameplay features — be ready to share examples of systems you’ve worked on
  • Prior experience working as a freelancer or external contractor with games teams
  • Strong programming skills in C# and Unity, with a deep understanding of Unity’s systems and pipelines
  • Ability to communicate clearly in a remote, collaborative development environment

Desirable

  • Experience with version control systems such as Git
  • Familiarity with Unity’s DOTS, ECS, or addressable assets system
  • Experience profiling and optimizing performance for PC/console