Unity Developer ( Game Design )

Unity Developer ( Game Design )

Posted 2 weeks ago by Cloth Cat

Negotiable
Undetermined
Hybrid
Cardiff, Wales, United Kingdom

Summary: The role of Unity Developer at Cloth Cat Games involves contributing to multi-platform game development projects, requiring experience in gameplay design and a passion for learning. The ideal candidate will have a background in commercially released titles for PC and Console and will work collaboratively within a team. This position offers flexibility in working arrangements, including in-house, hybrid, or remote options. The contract is for 6 months with potential for extension.

Key Responsibilities:

  • Be a key player in taking a game from prototype through to release candidate
  • Collaborate with designers to bring projects together, working on mechanics, game feel, visuals and polish
  • Work with initiative and to project schedule milestones
  • Take on technical challenges and find solutions to process hurdles
  • Optimise and test the software to ensure stability
  • Recommend and implement improvements to existing games/tools

Key Skills:

  • Experience with multiplayer (Photon Fusion) programming
  • Degree in a Computer Science, Mathematics or Scientific discipline
  • Shader Graph and Shader pipeline + UPR render pipeline skills
  • Understanding of UI/UX principles; Unity Canvas and UI
  • Experience with scripting; HTML, JavaScript, Python
  • Experience with mobile dev and SDKs (Android & iOS)
  • Experience using common art and 3D software packages (e.g. Blender) is a plus
  • Excellent knowledge of C#, with a clear understanding of coding best practices
  • Firm grasp of version control processes; Git, Sourcetree, etc
  • Team development experience; able to build clean, moduled code that fits within an existing framework
  • Proactive; able to solve issues effectively and suggest improvements
  • Unity dev tools; Probuilder for white boxing, Editor skills for creating quick tools
  • Understanding of animation – Mecanim / Cinemachine camera work
  • Have worked on commercially released PC/Console titles

Salary (Rate): undetermined

City: Cardiff

Country: United Kingdom

Working Arrangements: hybrid

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

Description We’re seeking a skilled Unity C# developer to join the team here at Cloth Cat Games and get involved in our new multi-platform game development projects. The ideal candidate for this role will have worked on commercially released game titles for PC and Console, have experience in gameplay design and a hunger to learn new processes and technology. This is a great opportunity to be a part of our busy, close-knit crew working either in-house at our central Cardiff studio, hybrid or remotely!

Responsibilities And Duties

  • Be a key player in taking a game from prototype through to release candidate
  • Collaborate with designers to bring projects together, working on mechanics, game feel, visuals and polish
  • Work with initiative and to project schedule milestones
  • Take on technical challenges and find solutions to process hurdles
  • Optimise and test the software to ensure stability
  • Recommend and implement improvements to existing games/tools

Desirable Skills And Experience

  • Have experience with multiplayer (Photon Fusion) programming
  • Degree in a Computer Science, Mathematics or Scientific discipline
  • Shader Graph and Shader pipeline + UPR render pipeline skills
  • Understanding of UI/UX principles; Unity Canvas and UI
  • Experience with scripting; HTML, JavaScript, Python
  • Experience with mobile dev and SDKs (Android & iOS)
  • Experience using common art and 3D software packages (e.g. Blender) is a plus

Restrictions UK applicants only No agencies please

Contract Details 6 month PAYE contract with potential for extension

Requirements

  • Have shipped at least 1 title with Unity
  • Excellent knowledge of C#, with a clear understanding of coding best practices
  • Firm grasp of version control processes; Git, Sourcetree, etc
  • Team development experience; able to build clean, moduled code that fits within an existing framework
  • Proactive; able to solve issues effectively and suggest improvements
  • Unity dev tools; Probuilder for white boxing, Editor skills for creating quick tools
  • Understanding of animation – Mecanim / Cinemachine camera work
  • Have worked on commercially released PC/Console titles

CLOSES: 30th July 2025