Negotiable
Undetermined
Undetermined
Salford, England, United Kingdom
Summary: The Lead Technical Instructor for Unreal Engine at IN4 Group will play a pivotal role in delivering a comprehensive bootcamp curriculum aimed at developing early career technical hires into skilled professionals in game design and development. This position requires a strong background in Unreal Game Development and involves mentoring students, conducting mock interviews, and supporting their learning journey. The instructor will work closely with the Skills City team to ensure a high-quality educational experience and contribute to the organization's commitment to diversity and inclusivity. This is a contract role for UK-based candidates, running for 12 weeks, with an immediate start required.
Key Responsibilities:
- Delivering and supporting all aspects of the defined Unreal Game Engine Bootcamp curriculum
- Have strong knowledge of Unreal Game Development including Unreal Game engine, C++ and blueprinting
- Be able to demonstrate and support application development during a session
- Ensuring student engagement per program requirements and offering support in Skills City Industry projects
- Guide and mentor students towards achieving technical expertise and career opportunities
- Conduct technical mock interviews with the interns
- Support the Skills City team in timetabling and monitoring student learning progress
- Administering LMS tasks such as scheduling sessions, managing attendance and uploading session recordings, registering participants and creating/editing instructor resources
- Evaluate and provide feedback to all learners’ activities and submissions promptly
- Working closely with the learning strategy team to preserve a consistent program experience for all learners through a defined curriculum, milestones, and interactions
- Providing content and class feedback to the learning strategy team led by Quality Assurance Manager to drive improvements
- Be available and respond to all official communication via MS Teams chat, Email, etc. throughout working hours
- Be passionate about developing talent across all backgrounds to drive up economic and social mobility
- Be willing to support with other tasks as and when required
Key Skills:
- Strong knowledge of Unreal Game Development, including Unreal Game engine, C++, and blueprinting
- Experience in delivering technical training or education
- Ability to mentor and guide students effectively
- Familiarity with Learning Management Systems (LMS)
- Excellent communication skills
- Passion for developing talent and promoting diversity and inclusivity
- Ability to provide constructive feedback and support student learning
Salary (Rate): undetermined
City: Salford
Country: United Kingdom
Working Arrangements: undetermined
IR35 Status: undetermined
Seniority Level: undetermined
Industry: IT
IN4 Group are a UK leader in digital transformation and talent development. We help businesses adopt digital technologies, and recruit highly skilled, diverse workforces capable of the innovation needed to thrive . The Group also operates HOST – a technology hub and innovation centre in MediaCityUK that’s focused on attracting digital tech businesses to accelerate their growth, delivering innovation services to start-ups, scale-ups, global corporate and government organisations. People, place, and culture drive everything we do and at the heart of our business is our commitment to diversity and inclusivity. Our 3 pillars: Skills: To building local capabilities and capacity to address job demand. Skills City offers a unique turn key solution to activate and nurture local diverse talent into tech roles. Innovation: To support the starting, scaling and continued productivity of organisations enabled by technology. Community – Delivering the UKs most successful STEM Educational Enrichment Programme CyberFirst that creates a pathway for local youngsters to achieve the best tech career starts. We are an equal opportunity employer and welcome all applications. We are seeking a Lead Technical Instructor to join our professional and dynamic team, playing a key role within our Skills City operation and leading the delivery of our Unreal Engine bootcamp. This role is crucial for our plan to apply for Unreal Academic Partner status, requiring accredited and experienced instructors to ensure quality and effectiveness in education. With your passion for developing others, you will deliver a defined curriculum program for early career technical hires on their journey to become skilled Game Designers, Game Developers, Game Programmers, Immersive Techy, Digital Engineers, and similar roles. This multi-modal training program combines instructor-led training, lab exercises, scenario-based project sprints, and more to develop and hone skills in Unreal Engine, 3D Game Development, User Interface design, Game Mechanics, Introduction to game development version control, Artificial Intelligence for game development, and professional development skills. The instructor will be provided with a curriculum and teaching framework and may also be required to create new resources for the bootcamp as needed. This is a contract role for UK-based candidates , running for 12 weeks. The course has already started, so we are looking for someone to start ASAP. The curriculum and teaching materials are prepared, and you will be supported in this role by our lead Unreal Engine instructor, who you will be taking over the course from. The teaching schedule is as follows: From ASAP to July 30th 2025 - all online 9:30AM - 4:30PM -Monday 9:30AM - 1PM - Tuesday to Friday
Key Responsibilities
- The key responsibilities will include, but are not limited to:
- Delivering and supporting all aspects of the defined Unreal Game Engine Bootcamp curriculum
- Have strong knowledge of Unreal Game Development including Unreal Game engine, C++ and blueprinting.
- Be able to demonstrate and support application development during a session
- Ensuring student engagement per program requirements and offering support in Skills City Industry projects
- Guide and mentor students towards achieving technical expertise and career opportunities.
- Conduct technical mock interviews with the interns
- Support the Skills City team in timetabling and monitoring student learning progress
- Administering LMS tasks such as scheduling sessions, managing attendance and uploading session recordings, registering participants and creating/editing instructor resources
- Evaluate and provide feedback to all learners’ activities and submissions promptly
- Working closely with the learning strategy team to preserve a consistent program experience for all learners through a defined curriculum, milestones, and interactions
- Providing content and class feedback to the learning strategy team led by Quality Assurance Manager to drive improvements
- Be available and respond to all official communication via MS Teams chat, Email, etc. throughout working hours
- Be passionate about developing talent across all backgrounds to drive up economic and social mobility
- Be willing to support with other tasks as and when required