Negotiable
Undetermined
Hybrid
London Area, United Kingdom
Summary: The Senior Unity Engineer role involves developing immersive, real-time experiences for a global tech-driven media group focused on enhancing fan engagement with live sports. The position requires expertise in Unity, particularly in cinematic storytelling and advanced camera systems, while collaborating with various teams to optimize performance and integrate live data. This hybrid role offers a creative environment with opportunities for innovation in visual storytelling.
Key Responsibilities:
- Build immersive, interactive scenes in Unity
- Design real-time camera systems for dynamic sports moments
- Work with shaders, lighting, VFX, and animation to polish visuals
- Collaborate with designers, artists, and engineers to prototype and iterate
- Optimise performance across devices – from TV to mobile
- Integrate with live data feeds and backend services
Key Skills:
- Strong Unity development skills across platforms
- Experience with Cinemachine, Timeline, and visual storytelling
- Background in 3D animation, media, or VFX
- Hands-on approach to problem solving and iteration
- Shader experience (Shader Graph or HLSL)
- A creative, collaborative mindset
- Familiarity with real-time data systems (e.g. GraphQL, Pub/Sub) is a plus
- Audio implementation experience is a bonus
Salary (Rate): undetermined
City: London
Country: United Kingdom
Working Arrangements: hybrid
IR35 Status: undetermined
Seniority Level: undetermined
Industry: IT
Job Title: Senior Unity Engineer
Location: London, Middlesex (Hybrid)
Type: Contract
Join a global tech-driven media group on a mission to redefine how fans engage with live sports. We’re building immersive, real-time experiences that blend cutting-edge visuals, AI, and live data—giving viewers control, new perspectives, and interactivity like never before.
As a Senior Unity Developer, you’ll help shape the future of fan experiences through cinematic storytelling, creative scene building, and advanced camera systems using Unity’s Timeline and Cinemachine.
Responsibilities
- Build immersive, interactive scenes in Unity
- Design real-time camera systems for dynamic sports moments
- Work with shaders, lighting, VFX, and animation to polish visuals
- Collaborate with designers, artists, and engineers to prototype and iterate
- Optimise performance across devices – from TV to mobile
- Integrate with live data feeds and backend services
Required
- Strong Unity development skills across platforms
- Experience with Cinemachine, Timeline, and visual storytelling
- Background in 3D animation, media, or VFX
- Hands-on approach to problem solving and iteration
- Shader experience (Shader Graph or HLSL)
- A creative, collaborative mindset
Nice to Have
- Familiarity with real-time data systems (e.g. GraphQL, Pub/Sub)
- Audio implementation experience is a bonus
Why Join Us
- Hybrid working (Osterley campus + remote flexibility)
- Free or discounted access to entertainment products
- Private healthcare + great pension
- Discounted mobile & broadband
- Exclusive employee perks & rewards
Work Environment
We value flexibility and support hybrid working across creative office hubs and home environments. You’ll receive full details on the working setup during the hiring process.
Inclusion & Accessibility
We’re committed to creating a welcoming, inclusive environment for all. As a Disability Confident Employer, we provide adjustments throughout the hiring process to ensure fairness and accessibility. Please let us know any support you need.
Note: All offers are subject to background checks. Certain past convictions may affect your eligibility for employment depending on the role.