Unreal Engine Game Developer - Gameplay Systems | $60/hr Remote

Unreal Engine Game Developer - Gameplay Systems | $60/hr Remote

Posted 1 week ago by Crossing Hurdles

Negotiable
Undetermined
Remote
United Kingdom

Summary: The role of Game Developer focuses on designing and developing gameplay systems using Unreal Engine, collaborating with various team members to create immersive gaming experiences. The position requires strong technical skills in C++ and Blueprints, along with the ability to debug and optimize game performance. The developer will work remotely, committing between 10 to 40 hours per week, and will be responsible for writing clean, maintainable code and participating in code reviews. Excellent communication and problem-solving skills are essential for success in this role.

Key Responsibilities:

  • Design and develop gameplay systems using Unreal Engine.
  • Collaborate with designers, artists, and developers to build immersive experiences.
  • Implement features, tools, and pipelines for efficient development.
  • Debug and optimize game performance across platforms.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to best practices.
  • Communicate progress and resolve technical challenges with the team.

Key Skills:

  • Strong experience with Unreal Engine, including C++ and Blueprints.
  • Strong understanding of 3D math, rendering, and game physics.
  • Strong experience building systems within game engines.
  • Excellent written and verbal communication skills.
  • Strong debugging and performance optimization skills.
  • Ability to work independently in remote environments.
  • Strong problem-solving and technical development abilities.

Salary (Rate): £60.00/hr

City: undetermined

Country: United Kingdom

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

Position: Game Developer

Type: Hourly contract

Compensation: $20 - $60/hour

Location: Remote

Commitment: 10–40 hours/week

Role Responsibilities

  • Design and develop gameplay systems using Unreal Engine.
  • Collaborate with designers, artists, and developers to build immersive experiences.
  • Implement features, tools, and pipelines for efficient development.
  • Debug and optimize game performance across platforms.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to best practices.
  • Communicate progress and resolve technical challenges with the team.

Requirements

  • Strong experience with Unreal Engine, including C++ and Blueprints.
  • Strong understanding of 3D math, rendering, and game physics.
  • Strong experience building systems within game engines.
  • Excellent written and verbal communication skills.
  • Strong debugging and performance optimization skills.
  • Ability to work independently in remote environments.
  • Strong problem-solving and technical development abilities.

Application Process (Takes 20 Min)

  • Easy Apply on LinkedIn
  • Check email for next steps
  • Participate in resume evaluation & interview stage