UI/UX - Software Engineer

UI/UX - Software Engineer

Posted Today by Palni Inc

Negotiable
Undetermined
Remote
Remote

Summary: The UI/UX - Software Engineer role focuses on designing and enhancing user interfaces for web applications using the Blazor framework. The position requires collaboration with cross-functional teams to translate product requirements into engaging designs while conducting user research and testing. The role is fully remote and spans a duration of 6 months. Candidates must possess a strong portfolio and experience with relevant design tools and methodologies.

Key Responsibilities:

  • UI/UX Design: Design and enhance user interfaces for web applications using the Blazor framework, ensuring consistency with branding and best design practices.
  • Wireframing & Prototyping: Create detailed wireframes, mockups, and interactive prototypes in Figma to communicate design ideas effectively.
  • User Research & Testing: Conduct user research and usability testing to gather insights and iterate designs based on user feedback.
  • Collaboration: Work closely with cross-functional teams including product managers, developers, and QA engineers to translate product requirements into engaging and functional designs.
  • Design Systems: Contribute to the creation and maintenance of design systems, ensuring consistency and scalability across different projects.
  • Responsive Design: Design for a variety of screen sizes, ensuring consistent experience across desktops, tablets, and mobile devices.
  • UI Development Support: Collaborate with developers to ensure designs are implemented accurately in the Blazor framework, providing design assets and specifications.

Key Skills:

  • Proven experience as a UI/UX Designer, with a portfolio showcasing previous work (web applications, mobile apps, etc.).
  • Experience with Blazor (knowledge of Blazor components, layout patterns, and integrations).
  • Strong proficiency in Figma for wireframing, UI design, and prototyping.
  • Familiarity with design tools such as Sketch, Adobe XD, or similar.
  • Knowledge of HTML, CSS, and JavaScript to better understand design constraints and collaboration with development teams.
  • Strong understanding of UI/UX best practices and principles.
  • Ability to create user-centric designs that meet both business goals and user needs.
  • Solid understanding of responsive design and mobile-first approaches.
  • Excellent communication and collaboration skills.
  • Detail-oriented with a passion for creating pixel-perfect designs.
  • Proven experience as a UI/UX Designer, with a portfolio showcasing previous work (web applications, mobile apps, etc.).

Salary (Rate): £45

City: undetermined

Country: undetermined

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

Role: UI/UX - Software Engineer

Location: San Francisco CA (100% Remote)

Duration: 6 months

Descriptions:

  • UI/UX Design: Design and enhance user interfaces for web applications using the Blazor framework, ensuring consistency with branding and best design practices.
  • Wireframing & Prototyping: Create detailed wireframes, mockups, and interactive prototypes in Figma to communicate design ideas effectively.
  • User Research & Testing: Conduct user research and usability testing to gather insights and iterate designs based on user feedback.
  • Collaboration: Work closely with cross-functional teams including product managers, developers, and QA engineers to translate product requirements into engaging and functional designs.
  • Design Systems: Contribute to the creation and maintenance of design systems, ensuring consistency and scalability across different projects.
  • Responsive Design: Design for a variety of screen sizes, ensuring consistent experience across desktops, tablets, and mobile devices.
  • UI Development Support: Collaborate with developers to ensure designs are implemented accurately in the Blazor framework, providing design assets and specifications.

Mandatory Skills:

  • Proven experience as a UI/UX Designer, with a portfolio showcasing previous work (web applications, mobile apps, etc.).
  • Experience with Blazor (knowledge of Blazor components, layout patterns, and integrations).
  • Strong proficiency in Figma for wireframing, UI design, and prototyping.
  • Familiarity with design tools such as Sketch, Adobe XD, or similar.
  • Knowledge of HTML, CSS, and JavaScript to better understand design constraints and collaboration with development teams.
  • Strong understanding of UI/UX best practices and principles.
  • Ability to create user-centric designs that meet both business goals and user needs.
  • Solid understanding of responsive design and mobile-first approaches.
  • Excellent communication and collaboration skills.
  • Detail-oriented with a passion for creating pixel-perfect designs.
  • Proven experience as a UI/UX Designer, with a portfolio showcasing previous work (web applications, mobile apps, etc.).