Negotiable
Undetermined
Remote
Remote
Summary: The UI/UX - Software Engineer role focuses on designing and enhancing user interfaces for web applications using the Blazor framework. The position requires collaboration with cross-functional teams to translate product requirements into engaging designs while conducting user research and testing. The role is fully remote and spans a duration of 6 months. Candidates must possess a strong portfolio and experience with relevant design tools and methodologies.
Key Responsibilities:
- UI/UX Design: Design and enhance user interfaces for web applications using the Blazor framework, ensuring consistency with branding and best design practices.
- Wireframing & Prototyping: Create detailed wireframes, mockups, and interactive prototypes in Figma to communicate design ideas effectively.
- User Research & Testing: Conduct user research and usability testing to gather insights and iterate designs based on user feedback.
- Collaboration: Work closely with cross-functional teams including product managers, developers, and QA engineers to translate product requirements into engaging and functional designs.
- Design Systems: Contribute to the creation and maintenance of design systems, ensuring consistency and scalability across different projects.
- Responsive Design: Design for a variety of screen sizes, ensuring consistent experience across desktops, tablets, and mobile devices.
- UI Development Support: Collaborate with developers to ensure designs are implemented accurately in the Blazor framework, providing design assets and specifications.
Key Skills:
- Proven experience as a UI/UX Designer, with a portfolio showcasing previous work (web applications, mobile apps, etc.).
- Experience with Blazor (knowledge of Blazor components, layout patterns, and integrations).
- Strong proficiency in Figma for wireframing, UI design, and prototyping.
- Familiarity with design tools such as Sketch, Adobe XD, or similar.
- Knowledge of HTML, CSS, and JavaScript to better understand design constraints and collaboration with development teams.
- Strong understanding of UI/UX best practices and principles.
- Ability to create user-centric designs that meet both business goals and user needs.
- Solid understanding of responsive design and mobile-first approaches.
- Excellent communication and collaboration skills.
- Detail-oriented with a passion for creating pixel-perfect designs.
- Proven experience as a UI/UX Designer, with a portfolio showcasing previous work (web applications, mobile apps, etc.).
Salary (Rate): £45
City: undetermined
Country: undetermined
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: undetermined
Industry: IT
Detailed Description From Employer:
Role: UI/UX - Software Engineer
Location: San Francisco CA (100% Remote)
Duration: 6 months
Descriptions:
- UI/UX Design: Design and enhance user interfaces for web applications using the Blazor framework, ensuring consistency with branding and best design practices.
- Wireframing & Prototyping: Create detailed wireframes, mockups, and interactive prototypes in Figma to communicate design ideas effectively.
- User Research & Testing: Conduct user research and usability testing to gather insights and iterate designs based on user feedback.
- Collaboration: Work closely with cross-functional teams including product managers, developers, and QA engineers to translate product requirements into engaging and functional designs.
- Design Systems: Contribute to the creation and maintenance of design systems, ensuring consistency and scalability across different projects.
- Responsive Design: Design for a variety of screen sizes, ensuring consistent experience across desktops, tablets, and mobile devices.
- UI Development Support: Collaborate with developers to ensure designs are implemented accurately in the Blazor framework, providing design assets and specifications.
Mandatory Skills:
- Proven experience as a UI/UX Designer, with a portfolio showcasing previous work (web applications, mobile apps, etc.).
- Experience with Blazor (knowledge of Blazor components, layout patterns, and integrations).
- Strong proficiency in Figma for wireframing, UI design, and prototyping.
- Familiarity with design tools such as Sketch, Adobe XD, or similar.
- Knowledge of HTML, CSS, and JavaScript to better understand design constraints and collaboration with development teams.
- Strong understanding of UI/UX best practices and principles.
- Ability to create user-centric designs that meet both business goals and user needs.
- Solid understanding of responsive design and mobile-first approaches.
- Excellent communication and collaboration skills.
- Detail-oriented with a passion for creating pixel-perfect designs.
- Proven experience as a UI/UX Designer, with a portfolio showcasing previous work (web applications, mobile apps, etc.).