Negotiable
Undetermined
Remote
United Kingdom
Summary: The role of Software Engineer focuses on supporting a data collection initiative aimed at enhancing AI systems' understanding of complex software interfaces and workflows. Candidates will be responsible for capturing expert-level usage of professional software tools through screen recordings and annotations. The position is fully remote and requires strong communication skills and attention to detail. Experience with specific software tools is essential for success in this role.
Key Responsibilities:
- Record screen sessions demonstrating specific tasks with clear verbal narration
- Annotate screenshots by drawing precise bounding boxes around relevant UI elements
- Follow staging instructions to configure specific UI states prior to recording
- Use a custom capture tool to document workflows accurately
- Adhere strictly to task guidelines to ensure high-quality, usable data
Key Skills:
- Strong hands-on experience with one or more of the following tools: Blender, Godot, GIMP, R, Wings 3D
- Access to a physical Mac (ability to create a fresh macOS user profile if required)
- Fluent English communication skills
- High attention to detail
- Ability to follow structured instructions precisely
- Comfortable working independently and meeting deadlines
Salary (Rate): undetermined
City: undetermined
Country: United Kingdom
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: undetermined
Industry: IT
Role: Software Engineer (Blender, Godot, GIMP, R, Wings 3D) - Remote
Location: 100% Remote (Global)
Compensation: USD 0–65 per hour
About the Role
We are seeking experienced software professionals to support a high-priority data collection initiative designed to improve how AI systems understand complex software interfaces and real-world, multi-step workflows. This project focuses on capturing authentic, expert-level usage of professional software tools through high-quality screen recordings and detailed interface annotations. The collected data will help advance AI systems’ understanding of real digital work environments.
Key Responsibilities
- Depending on project phase, you may be asked to:
- Record screen sessions demonstrating specific tasks with clear verbal narration
- Annotate screenshots by drawing precise bounding boxes around relevant UI elements
- Follow staging instructions to configure specific UI states prior to recording
- Use a custom capture tool to document workflows accurately
- Adhere strictly to task guidelines to ensure high-quality, usable data
Required Qualifications
- Strong hands-on experience with one or more of the following tools:
- Blender
- Godot
- GIMP
- R
- Wings 3D
- Access to a physical Mac (ability to create a fresh macOS user profile if required)
- Fluent English communication skills
- High attention to detail
- Ability to follow structured instructions precisely
- Comfortable working independently and meeting deadlines
Nice-to-Have
- Prior experience in data annotation, QA, or structured data collection
- Experience recording workflows or creating tutorial-style documentation
- Familiarity with staged or controlled software environments
What Success Looks Like
- Precise, consistent screen annotations aligned with guidelines
- Clear, expert-level screen recordings demonstrating realistic workflows
- Efficient task completion without sacrificing quality
- Deliverables usable at scale for AI research and development
Contract & Payment Details
- Independent contractor engagement
- Fully remote with flexible scheduling
- Weekly payments via Stripe or Wise
- Project duration may vary based on performance and business needs
- No access to confidential or proprietary employer information required
Please note: We are unable to support H1-B or STEM OPT candidates at this time.
Equal Opportunity Statement
We are an equal opportunity organization and consider all qualified applicants without regard to legally protected characteristics. Reasonable accommodations are available upon request.
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