Negotiable
Undetermined
Remote
United Kingdom
Summary: This role focuses on developing an interactive prototype for 'The Feelings Vault,' a training tool aimed at frontline staff in the GLAM sector. The project involves creating a branching decision tree using Twine, integrating multimedia elements to simulate emotionally-charged public interactions. The prototype is expected to be delivered by December 2026, following audio content recording in late 2026. This early-stage pilot project seeks innovative approaches to staff training.
Key Responsibilities:
- Develop a Twine-based interactive prototype featuring branching decision trees.
- Integrate audio clips (30–60 seconds), text, and images into the Twine framework.
- Implement replay functionality to allow users to experience different scenario outcomes.
- Collaborate with the production team to ensure accurate representation of training scenarios.
- Test and refine the prototype for usability and technical reliability.
- Deliver the completed prototype by the December 2026 deadline.
Key Skills:
- Proficiency in Twine and interactive narrative design.
- Experience integrating multimedia elements (audio, images, text) into Twine projects.
- Strong understanding of branching logic and user experience in interactive tools.
- Ability to work independently and communicate effectively with creative teams.
- Familiarity with the GLAM sector or training tools is a plus.
- Availability to deliver a functional prototype within the specified timeline.
- Attention to detail and commitment to producing a polished, user-friendly product.
Salary (Rate): undetermined
City: undetermined
Country: United Kingdom
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: undetermined
Industry: Other
This role involves developing an interactive prototype for 'The Feelings Vault,' a training tool designed for frontline staff in the GLAM (Galleries, Libraries, Archives, and Museums) sector. The project centers on arranging a series of short, scripted audio drama clips within Twine, creating a branching decision tree that allows users to navigate emotionally-charged public interaction scenarios. The prototype will integrate audio, text, and images, enabling users to practice responses and replay scenarios with varied outcomes. The audio content will be recorded in October/November 2026, with the prototype delivery scheduled for December 2026. This is an early-stage pilot project focused on exploring innovative approaches to staff training.
Responsibilities
- Develop a Twine-based interactive prototype featuring branching decision trees.
- Integrate audio clips (30–60 seconds), text, and images into the Twine framework.
- Implement replay functionality to allow users to experience different scenario outcomes.
- Collaborate with the production team to ensure accurate representation of training scenarios.
- Test and refine the prototype for usability and technical reliability.
- Deliver the completed prototype by the December 2026 deadline.
Skills And Requirements
- Proficiency in Twine and interactive narrative design.
- Experience integrating multimedia elements (audio, images, text) into Twine projects.
- Strong understanding of branching logic and user experience in interactive tools.
- Ability to work independently and communicate effectively with creative teams.
- Familiarity with the GLAM sector or training tools is a plus.
- Availability to deliver a functional prototype within the specified timeline.
- Attention to detail and commitment to producing a polished, user-friendly product.
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