Key Responsibilities
- Run smoke and regression testing on nightly, stable and release-candidate builds.
- Provide clear go/no-go feedback ahead of releases.
- Verify critical fixes across clone builds and release branches.
- Test core user journeys including avatars, voice, social features, multiplayer and movement between worlds.
- Reproduce crashes, hangs, ANRs, memory issues and performance regressions.
- Produce clear, actionable bug reports with accurate reproduction steps, logs and supporting evidence.
- Test across native VR, mobile and cloud-streamed desktop/mobile environments.
- Create and maintain test plans, test cases and release checklists.
- Support bug triage by validating, deduplicating and assessing incoming issues.
- Identify repetitive manual testing that could be automated and contribute to automation where practical.
Essential Requirements
- 5+ years of professional QA experience within gaming, VR/AR or large-scale consumer applications.
- Hands-on experience testing Android/mobile devices , including sideloading builds.
- Experience capturing and analysing device logs using ADB / Logcat .
- Proven experience running regression and release testing against fixed release schedules.
- Strong bug-reporting skills with clear, reproducible steps and supporting evidence.
- Experience creating and maintaining test plans and test cases.
- Experience reproducing crashes, stability and performance issues.
- Excellent communication skills and the ability to clearly communicate technical risk.
- VR application testing, ideally with VR headsets .
- Unity testing and familiarity with Unity logs.
- Cloud game/application streaming.
- Performance and memory profiling tools such as OVR Metrics Tool, Perfetto or Unity Profiler .
- Scripting or test automation using Python or Unity Test Framework .
IR35 Status:
Not specified