Junior Game Developer (Java / libGDX) | Remote

Junior Game Developer (Java / libGDX) | Remote

Posted 1 week ago by Crossing Hurdles

Negotiable
Undetermined
Remote
EMEA

Summary: The Junior Game Developer role focuses on developing and maintaining 2D game features using Java and libGDX frameworks in a remote setting. The position requires collaboration with cross-functional teams and emphasizes debugging, optimization, and documentation of game development processes. Candidates should possess a strong foundation in Java and game development concepts, along with effective communication skills. This is an hourly contract position with flexible commitment hours.

Key Responsibilities:

  • Develop and maintain 2D game features using Java and libGDX frameworks.
  • Implement core game mechanics including game loops, sprite management, and input handling.
  • Collaborate with cross-functional teams to support AI-driven game development initiatives.
  • Debug and optimize code to ensure performance and stability of game modules.
  • Participate in code reviews and contribute to coding standards improvement.
  • Document development processes and technical workflows clearly.
  • Communicate progress, challenges, and updates effectively within a remote team.

Key Skills:

  • Strong foundational knowledge of Java and object-oriented programming principles.
  • Hands-on experience with libGDX through projects or practical application.
  • Understanding of core game development concepts such as sprites and game loops.
  • Strong written and verbal communication skills with attention to detail.
  • Ability to collaborate effectively in a remote work environment.
  • Demonstrated interest in game development and interactive applications.
  • Ability to manage tasks independently and meet deadlines.

Salary (Rate): £120.00 hourly

City: undetermined

Country: undetermined

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

Position: Junior Game Developer (Java / libGDX)

Type: Hourly contract

Compensation: $20 - $120/hour

Location: Remote

Commitment: 10 - 40 hours/week

Role Responsibilities

  • Develop and maintain 2D game features using Java and libGDX frameworks.
  • Implement core game mechanics including game loops, sprite management, and input handling.
  • Collaborate with cross-functional teams to support AI-driven game development initiatives.
  • Debug and optimize code to ensure performance and stability of game modules.
  • Participate in code reviews and contribute to coding standards improvement.
  • Document development processes and technical workflows clearly.
  • Communicate progress, challenges, and updates effectively within a remote team.

Requirements

  • Strong foundational knowledge of Java and object-oriented programming principles.
  • Hands-on experience with libGDX through projects or practical application.
  • Understanding of core game development concepts such as sprites and game loops.
  • Strong written and verbal communication skills with attention to detail.
  • Ability to collaborate effectively in a remote work environment.
  • Demonstrated interest in game development and interactive applications.
  • Ability to manage tasks independently and meet deadlines.

Application Process (Takes 20 Min)

  • Easy Apply on LinkedIn
  • Check email for next steps
  • Participate in resume evaluation & interview stage