Negotiable
Undetermined
Remote
EMEA
Summary: The Java Game Developer (libGDX) role involves designing, developing, and deploying engaging 2D and 3D cross-platform games using Java and the libGDX framework. The position requires collaboration with artists and designers to create immersive gameplay experiences while optimizing performance across various platforms. The developer will also be responsible for maintaining code quality and resolving technical issues throughout the game development lifecycle.
Key Responsibilities:
- Design, develop, and maintain immersive 2D and 3D games using Java and libGDX for multiple platforms.
- Collaborate closely with artists, designers, and other developers to define, prototype, and deliver new gameplay experiences.
- Optimize game performance to ensure smooth, high-quality user experiences across desktop, Android, and web environments.
- Build and maintain reusable, modular code architectures to accelerate future development and promote code sharing.
- Implement innovative gameplay mechanics, user interfaces, and interactive features that engage and delight players.
- Debug, troubleshoot, and resolve technical issues throughout the development process.
- Communicate clearly and proactively with team members, providing thoughtful feedback and documentation.
Key Skills:
- Proven experience with Java programming, especially in game development.
- Extensive hands-on expertise with the libGDX framework.
- Strong understanding of cross-platform game development concepts and challenges.
- Demonstrated ability to optimize code for performance and efficiency.
- Experience creating reusable, modular code structures in a collaborative environment.
- Excellent written and verbal communication skills, with an emphasis on clear, organized documentation and teamwork.
- Passion for crafting engaging, interactive gameplay experiences and a keen eye for detail.
Salary (Rate): undetermined
City: undetermined
Country: undetermined
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: undetermined
Industry: IT
Job Description
Job Title: Java Game Developer (libGDX)
Job Type : Contract
Location: Remote
Job Summary
Join our customer’s dynamic team as a Java Game Developer (libGDX), where you’ll bring engaging 2D and 3D cross-platform games to life. You'll leverage Java and the open-source libGDX framework to design, develop, and deploy high-performance games across desktop, Android, and web platforms, contributing to every stage of the game development lifecycle.
Key Responsibilities
- Design, develop, and maintain immersive 2D and 3D games using Java and libGDX for multiple platforms.
- Collaborate closely with artists, designers, and other developers to define, prototype, and deliver new gameplay experiences.
- Optimize game performance to ensure smooth, high-quality user experiences across desktop, Android, and web environments.
- Build and maintain reusable, modular code architectures to accelerate future development and promote code sharing.
- Implement innovative gameplay mechanics, user interfaces, and interactive features that engage and delight players.
- Debug, troubleshoot, and resolve technical issues throughout the development process.
- Communicate clearly and proactively with team members, providing thoughtful feedback and documentation.
Required Skills and Qualifications
- Proven experience with Java programming, especially in game development.
- Extensive hands-on expertise with the libGDX framework.
- Strong understanding of cross-platform game development concepts and challenges.
- Demonstrated ability to optimize code for performance and efficiency.
- Experience creating reusable, modular code structures in a collaborative environment.
- Excellent written and verbal communication skills, with an emphasis on clear, organized documentation and teamwork.
- Passion for crafting engaging, interactive gameplay experiences and a keen eye for detail.
Preferred Qualifications
- Experience working on both 2D and 3D game projects.
- Familiarity with deploying games to web, Android, and desktop platforms using libGDX.
- Background in performance profiling and advanced debugging for game applications.