Negotiable
Undetermined
Remote
United Kingdom
Summary: The Game Developer (Cocos2d-x) role involves designing, developing, and maintaining game engine features using Cocos2d-x and C++. The position requires collaboration with various teams to optimize performance and ensure cross-platform functionality while working remotely. The developer will also troubleshoot complex issues and stay updated on advancements in game technologies.
Key Responsibilities:
- Design, develop, and maintain game engine features using Cocos2d-x and C++.
- Optimize rendering performance, memory usage, and cross-platform functionality.
- Build scalable and maintainable architectures for multi-platform game deployment.
- Collaborate with designers, artists, and QA teams to implement and refine features.
- Troubleshoot and resolve complex engine and performance issues.
- Stay updated on advancements in game engine technologies and recommend improvements.
- Communicate technical concepts clearly within a distributed team environment.
Key Skills:
- Strong experience developing with Cocos2d-x and C++ for game projects.
- Solid understanding of computer graphics, rendering pipelines, and optimization techniques.
- Experience deploying games across mobile, desktop, and console platforms.
- Strong knowledge of cross-platform development challenges and solutions.
- Excellent written and verbal communication skills with attention to detail.
- Strong problem-solving skills in complex technical environments.
- Ability to work independently in a fast-paced remote setting.
Salary (Rate): £120.00 hourly
City: undetermined
Country: United Kingdom
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: undetermined
Industry: IT
Position: Game Developer (Cocos2d-x)
Type: Hourly contract
Compensation: $50 - $120/hour
Location: Remote
Commitment: 10 40 hours/week
Role Responsibilities
- Design, develop, and maintain game engine features using Cocos2d-x and C++.
- Optimize rendering performance, memory usage, and cross-platform functionality.
- Build scalable and maintainable architectures for multi-platform game deployment.
- Collaborate with designers, artists, and QA teams to implement and refine features.
- Troubleshoot and resolve complex engine and performance issues.
- Stay updated on advancements in game engine technologies and recommend improvements.
- Communicate technical concepts clearly within a distributed team environment.
Requirements
- Strong experience developing with Cocos2d-x and C++ for game projects.
- Solid understanding of computer graphics, rendering pipelines, and optimization techniques.
- Experience deploying games across mobile, desktop, and console platforms.
- Strong knowledge of cross-platform development challenges and solutions.
- Excellent written and verbal communication skills with attention to detail.
- Strong problem-solving skills in complex technical environments.
- Ability to work independently in a fast-paced remote setting.
Application Process (Takes 20 Min)
Easy Apply on LinkedIn
Check email for next steps
Participate in resume evaluation & interview stage