Negotiable
Undetermined
Remote
Remote
Summary: The Game Developer (Cocos2d-x) role is a contract position focused on designing, developing, and maintaining game engine features using Cocos2d-x in C++. The developer will work remotely and is expected to commit between 10 to 40 hours per week, collaborating with various teams to ensure high-quality game releases. Responsibilities include optimizing performance and troubleshooting issues across platforms. Proven experience in high-performance game projects is essential for this role.
Key Responsibilities:
- Design, develop, and maintain game engine features using Cocos2d-x in C++.
- Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices.
- Ensure scalable and maintainable game architectures suitable for global game releases.
- Collaborate closely with designers, artists, and QA teams to implement and refine features.
- Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.
- Stay updated on the latest advancements in game engine technology and suggest improvements.
Key Skills:
- Have proven experience developing with Cocos2d-x and C++ in high-performance game projects.
- Possess a strong background in computer graphics, rendering pipelines, and memory optimization.
- Have hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms.
- Have a deep understanding of cross-platform development challenges and solutions.
- Demonstrate exceptional written and verbal communication skills, with a collaborative mindset.
Salary (Rate): £120 hourly
City: undetermined
Country: undetermined
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: undetermined
Industry: IT
Position: Game Developer (Cocos2d-x)
Type: Contract
Compensation: $50 - $120/hour
Location: Remote
Commitment: 10-40 hrs/week
Role Responsibilities
- Design, develop, and maintain game engine features using Cocos2d-x in C++.
- Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices.
- Ensure scalable and maintainable game architectures suitable for global game releases.
- Collaborate closely with designers, artists, and QA teams to implement and refine features.
- Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.
- Stay updated on the latest advancements in game engine technology and suggest improvements.
Requirements
- Have proven experience developing with Cocos2d-x and C++ in high-performance game projects.
- Possess a strong background in computer graphics, rendering pipelines, and memory optimization.
- Have hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms.
- Have a deep understanding of cross-platform development challenges and solutions.
- Demonstrate exceptional written and verbal communication skills, with a collaborative mindset.
Application Process
- Easy Apply on Dice
- Check email for next steps
- Participate in resume evaluation & interview stage