Game Developer (Cocos2d-x)

Game Developer (Cocos2d-x)

Posted Today by micro1

Negotiable
Undetermined
Remote
EMEA

Summary: We’re seeking a Cocos2d-x Game Developer to design and evaluate real-world game development tasks that support AI training. The role involves creating practical scenarios that encompass game logic, animations, UI, and performance to enhance AI systems' understanding of Cocos2d-x workflows. The position is fully remote and offers flexible working hours, focusing on practical problem-solving. Candidates should have hands-on experience in game development, particularly with Cocos2d-x and C++.

Key Responsibilities:

  • Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logic
  • Write clear and structured prompts based on real development scenarios
  • Build evaluation rubrics to assess the quality of solutions
  • Execute and review tasks within a virtual environment
  • Provide feedback to improve task quality and consistency

Key Skills:

  • 2+ years of experience with Cocos2d-x and C++
  • Experience working on real game projects (preferably 2D or mobile)
  • Strong understanding of scene graph, action system, and asset management
  • Ability to break down problems into clear, structured tasks
  • Strong written communication skills

Salary (Rate): undetermined

City: undetermined

Country: undetermined

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

Job Type: Contractor

Location: Remote

Job Summary: We’re looking for a Cocos2d-x Game Developer to support AI training by designing and evaluating real-world game development tasks. In this role, you’ll use your hands-on experience to create practical scenarios covering game logic, animations, UI, and performance, and help improve how AI systems understand Cocos2d-x workflows.

Key Responsibilities:

  • Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logic
  • Write clear and structured prompts based on real development scenarios
  • Build evaluation rubrics to assess the quality of solutions
  • Execute and review tasks within a virtual environment
  • Provide feedback to improve task quality and consistency

Required Skills:

  • 2+ years of experience with Cocos2d-x and C++
  • Experience working on real game projects (preferably 2D or mobile)
  • Strong understanding of scene graph, action system, and asset management
  • Ability to break down problems into clear, structured tasks
  • Strong written communication skills

Nice to Have:

  • Experience with Lua or JavaScript bindings in Cocos2d-x
  • Experience mentoring or reviewing code
  • Exposure to AI training or evaluation workflows

Why this role:

  • Fully remote and flexible (around 20 hours per week)
  • Focus on practical problem-solving and real-world scenarios
  • Opportunity to contribute to improving AI systems for game development