Freelance Animator

Freelance Animator

Posted 7 days ago by Twine

Negotiable
Undetermined
Remote
United Kingdom

Summary: A Spine Animator is sought to create character or asset animations for a mobile application project due by 1st August 2025. The ideal candidate should have at least 2 years of experience with Spine animation software and a strong portfolio in mobile app animations. This remote role offers flexibility and the possibility of long-term collaboration based on performance. Familiarity with Unity is advantageous but not essential.

Key Responsibilities:

  • Create character or asset animations using Spine animation software.
  • Deliver polished, responsive animations suitable for mobile platforms.
  • Communicate effectively within project timelines.
  • Engage in potential ongoing or long-term projects based on performance.

Key Skills:

  • Minimum of 2 years of experience using Spine for 2D animation.
  • Strong portfolio showcasing mobile app animations or relevant character/asset work.
  • Understanding of mobile industry requirements for animation performance and quality.
  • Knowledge of Unity and integration of Spine animations is an advantage.
  • Ability to deliver polished animations.

Salary (Rate): undetermined

City: undetermined

Country: United Kingdom

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: undetermined

Industry: Other

Detailed Description From Employer:

A Spine Animator is required to create character or asset animations for a mobile application project with a delivery deadline of 1st August 2025. The ideal candidate will have at least 2 years of experience using Spine animation software and a portfolio demonstrating high-quality work in the mobile industry. Familiarity with Unity is beneficial but not mandatory. This is a single project with the potential for follow-up work, which could evolve into a long-term collaboration. The role is remote, providing flexibility while contributing to a growing mobile app studio based in London.

Requirements

  • Minimum of 2 years of experience using Spine for 2D animation
  • Strong portfolio showcasing mobile app animations or relevant character/asset work
  • Understanding of mobile industry requirements for animation performance and quality
  • Knowledge of Unity and integration of Spine animations is an advantage
  • Ability to deliver polished, responsive animations suitable for mobile platforms
  • Availability to work remotely and communicate effectively within project timelines
  • Commitment to delivering the project by 1st August 2025
  • Willingness to engage in potential ongoing or long-term projects based on performance

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