Negotiable
Undetermined
Remote
United Kingdom
Summary: An independent game developer is looking for a 3D artist to create a stylized anime character for a souls-like game in development. The role involves modeling, texturing, and rigging a character based on provided turnaround sheets, ensuring compatibility with Unreal Engine. This is a time-sensitive project with potential for future work based on performance. The ideal candidate should have a strong portfolio and proficiency in relevant tools.
Key Responsibilities:
- Modeling, texturing, and rigging a stylized anime character.
- Ensuring the final output is game-ready and compatible with Unreal Engine.
- Working from provided three-view turnaround sheets.
- Delivering the project within one week.
- Maintaining strong communication throughout the project.
Key Skills:
- Demonstrated experience in 3D character modeling, texturing, and rigging.
- Strong portfolio featuring anime-style 3D characters.
- Proficiency in tools such as Maya, Blender, and Unreal Engine.
- Ability to match provided references with high accuracy.
- Familiarity with creating game-ready assets optimized for Unreal Engine.
- Passion for anime aesthetics and character design.
- Remote availability and strong communication skills.
Salary (Rate): undetermined
City: undetermined
Country: United Kingdom
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: undetermined
Industry: Other
An independent game developer is seeking a 3D artist to create a stylized anime character for a souls-like game currently in development. The artist will be responsible for modeling, texturing, and rigging a character based on provided three-view turnaround sheets, ensuring the final output is game-ready and compatible with Unreal Engine. The visual style should closely resemble aesthetics seen in titles like Genshin Impact or Wuthering Waves . This is a single, time-sensitive project with the possibility of future work based on quality and fit.
Requirements
- Demonstrated experience in 3D character modeling, texturing, and rigging
- Strong portfolio featuring anime-style 3D characters
- Proficiency in tools such as Maya, Blender, and Unreal Engine
- Ability to match provided references with high accuracy
- Familiarity with creating game-ready assets optimized for Unreal Engine
- Must be able to complete the project within one week
- Passion for anime aesthetics and character design
- Remote availability and strong communication skills
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