Freelance 3D Animator

Freelance 3D Animator

Posted 1 week ago by Twine

Negotiable
Undetermined
Remote
United Kingdom

Summary: A Freelance 3D Animator is needed to rig an existing robot character for animation on a company website. The role involves creating a functional puppet/skeleton to enable various movements and gestures, with a focus on smooth and responsive animation. The position is remote, with a two-week delivery timeline and potential for future work. Candidates must have proven experience in 3D character rigging and be available for a Zoom meeting to discuss project specifications.

Key Responsibilities:

  • Rig an existing robot character for animation use on a company website.
  • Create a functional puppet/skeleton to enable movement, including floating, arm and hand gestures, head turns, and blinking.
  • Develop a system that supports smooth and responsive animation.
  • Participate in a Zoom meeting to discuss technical requirements and project goals.
  • Deliver the rigging work within a two-week timeframe.

Key Skills:

  • Proven experience in 3D character rigging for animation.
  • Ability to create rigs for mechanical or stylized characters, including facial features like blinking.
  • Proficiency with industry-standard rigging tools (e.g., Autodesk Maya, Blender, Cinema 4D, or similar).
  • Understanding of animation workflows and how to prepare assets for animators.
  • Strong attention to detail and ability to produce clean, functional rigs.
  • Availability for a Zoom call to review project specifications.

Salary (Rate): undetermined

City: undetermined

Country: United Kingdom

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: Mid-Level

Industry: IT

Detailed Description From Employer:

A 3D character rigger is required to rig an existing robot character for animation use on a company website. The character design is already complete, and an animator is in place; the role focuses solely on building a functional puppet/skeleton to enable movement, including floating, arm and hand gestures, head turns, and blinking. The rigger will need to create a system that supports smooth and responsive animation. A Zoom meeting will be scheduled with the selected candidate to discuss technical requirements and project goals. This is a single remote job with a two-week delivery timeline and potential for future work.

Requirements

  • Proven experience in 3D character rigging for animation
  • Ability to create rigs for mechanical or stylized characters, including facial features like blinking
  • Proficiency with industry-standard rigging tools (e.g., Autodesk Maya, Blender, Cinema 4D, or similar)
  • Understanding of animation workflows and how to prepare assets for animators
  • Strong attention to detail and ability to produce clean, functional rigs
  • Availability for a Zoom call to review project specifications
  • Must deliver within a two-week timeframe

Remote work; open to mid-level professionals

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