Negotiable
Undetermined
Remote
United Kingdom
Summary: A Freelance 3D Animator is needed to rig an existing robot character for animation on a company website. The role involves creating a functional puppet/skeleton to enable various movements and gestures, with a focus on smooth and responsive animation. The position is remote, with a two-week delivery timeline and potential for future work. Candidates must have proven experience in 3D character rigging and be available for a Zoom meeting to discuss project specifications.
Key Responsibilities:
- Rig an existing robot character for animation use on a company website.
- Create a functional puppet/skeleton to enable movement, including floating, arm and hand gestures, head turns, and blinking.
- Develop a system that supports smooth and responsive animation.
- Participate in a Zoom meeting to discuss technical requirements and project goals.
- Deliver the rigging work within a two-week timeframe.
Key Skills:
- Proven experience in 3D character rigging for animation.
- Ability to create rigs for mechanical or stylized characters, including facial features like blinking.
- Proficiency with industry-standard rigging tools (e.g., Autodesk Maya, Blender, Cinema 4D, or similar).
- Understanding of animation workflows and how to prepare assets for animators.
- Strong attention to detail and ability to produce clean, functional rigs.
- Availability for a Zoom call to review project specifications.
Salary (Rate): undetermined
City: undetermined
Country: United Kingdom
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: Mid-Level
Industry: IT
A 3D character rigger is required to rig an existing robot character for animation use on a company website. The character design is already complete, and an animator is in place; the role focuses solely on building a functional puppet/skeleton to enable movement, including floating, arm and hand gestures, head turns, and blinking. The rigger will need to create a system that supports smooth and responsive animation. A Zoom meeting will be scheduled with the selected candidate to discuss technical requirements and project goals. This is a single remote job with a two-week delivery timeline and potential for future work.
Requirements
- Proven experience in 3D character rigging for animation
- Ability to create rigs for mechanical or stylized characters, including facial features like blinking
- Proficiency with industry-standard rigging tools (e.g., Autodesk Maya, Blender, Cinema 4D, or similar)
- Understanding of animation workflows and how to prepare assets for animators
- Strong attention to detail and ability to produce clean, functional rigs
- Availability for a Zoom call to review project specifications
- Must deliver within a two-week timeframe
Remote work; open to mid-level professionals
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