Cross-Platform Game Programmer | $120/hr Remote | Micro1 x AI Labs

Cross-Platform Game Programmer | $120/hr Remote | Micro1 x AI Labs

Posted 1 week ago by Crossing Hurdles

Negotiable
Undetermined
Remote
United Kingdom

Summary: The Cross-Platform Game Programmer role is a contract position focused on creating AI training prompts and developing evaluation rubrics within a remote team. The programmer will utilize the Cocos2d-x engine to enhance game development scenarios and collaborate with domain experts to refine processes. The position requires expert-level proficiency in C++ and experience in cross-platform game logic. Strong communication skills and the ability to work autonomously in a remote setting are essential.

Key Responsibilities:

  • Create detailed and realistic AI training prompts simulating complex game development scenarios.
  • Develop robust evaluation rubrics to assess AI-generated solutions.
  • Execute and validate tasks within a sophisticated virtual environment.
  • Utilize the Cocos2d-x engine's capabilities to maximize training fidelity.
  • Collaborate remotely with other domain experts, sharing insights to refine processes.
  • Document workflows, best practices, and findings to support AI system learning.

Key Skills:

  • Expert-level proficiency in C++.
  • Strong command of the Cocos2d-x game engine.
  • Proven experience in game logic involving graphics, physics, or UI in cross-platform environments.
  • Exceptional written and verbal communication skills.
  • Ability to work autonomously in a remote team setting.
  • Solid understanding of game engine architecture and optimization techniques.
  • Experience building or applying evaluation rubrics for technical work.

Salary (Rate): £120.00/hr

City: undetermined

Country: United Kingdom

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

Position: Cross-Platform Game Programmer

Type: Contract

Location: Remote

Commitment: 10-40 hrs/week

Pay: $20 - $120/hr

Role Responsibilities

  • Create detailed and realistic AI training prompts simulating complex game development scenarios, including sprite management, physics, animations, scene transitions, UI elements, and core game logic.
  • Develop robust evaluation rubrics to assess AI-generated solutions and ensure industry-standard quality.
  • Execute and validate tasks created by yourself and other experts within a sophisticated virtual environment.
  • Utilize the Cocos2d-x engine s scene graph, action system, and asset management capabilities to maximize training fidelity.
  • Collaborate remotely with other domain experts, sharing written and verbal insights to continually refine processes and benchmarks.
  • Document workflows, best practices, and findings in a clear, articulate manner to support AI system learning and team knowledge base.

Requirements

  • Have expert-level proficiency in C++ and a strong command of the Cocos2d-x game engine.
  • Have proven experience authoring or executing game logic involving graphics, physics, or UI in cross-platform environments.
  • Demonstrate exceptional written and verbal communication skills, with attention to clarity and detail.
  • Have a demonstrated ability to work autonomously in a remote, geographically distributed team setting.
  • Possess a solid understanding of game engine architecture, asset pipelines, and optimization techniques.
  • Have experience building or applying evaluation rubrics for technical work.

Application Process

  • Easy Apply on LinkedIn
  • Check email for next steps
  • Participate in resume evaluation & interview stage