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Character Concept Artist

Posted 3 weeks ago by SkillSearch

About The Role

As a Senior Character Concept Artist, you will be responsible for creating high-quality character concepts that seamlessly integrate into an existing stylised art direction.

You'll work closely with Art Directors, Game Designers and fellow artists to develop characters that feel distinctive, readable and consistent with the game's visual language. This role requires someone who can quickly generate ideas, iterate efficiently and confidently incorporate feedback throughout the creative process.

The successful candidate will have a strong understanding of shape language, character appeal, personality-driven design and the requirements of live-service game development.

What You'll Do

Character Concept Development

Visual Development

Collaboration & Iteration

High-Volume Content Creation

Independent Delivery

Character Concept Development

  • Create high-quality stylised character concepts from initial ideation through final presentation.
  • Design memorable characters with strong silhouettes, personality and readability.
  • Develop concepts that fit seamlessly within an established visual style.
  • Explore variations and iterations to support creative decision-making.

Visual Development

  • Translate design briefs into compelling visual solutions.
  • Apply strong fundamentals in:
  • Shape language
  • Colour theory
  • Character appeal
  • Visual storytelling
  • Proportion and silhouette design
  • Ensure designs remain clear and recognisable at game scale.

Collaboration & Iteration

  • Work closely with internal creative stakeholders throughout development.
  • Present ideas and participate in creative discussions.
  • Iterate quickly based on feedback and evolving project needs.
  • Maintain strong communication while working remotely.

High-Volume Content Creation

  • Deliver concepts efficiently while maintaining quality.
  • Balance creativity with production requirements.
  • Respond to changing priorities and development needs.
  • Support ongoing content creation for a live game environment.

Independent Delivery

  • Manage workload effectively within a freelance/contract environment.
  • Maintain consistent delivery against agreed deadlines.
  • Provide regular updates and communicate progress proactively.
  • Take ownership of assigned tasks from concept through approval.

What We're Looking For

Essential Experience

Artistic Skills

Working Style

Highly Desirable

Portfolio Requirements

Essential Experience

  • Significant experience as a Character Concept Artist within games, animation or entertainment.
  • Strong portfolio showcasing stylised character design.
  • Experience developing production-ready character concepts.
  • Ability to work within an established visual style.
  • Experience collaborating directly with art teams and creative leadership.

Artistic Skills

  • Excellent character design fundamentals.
  • Strong understanding of:
  • Anatomy
  • Gesture
  • Character appeal
  • Silhouette design
  • Colour and composition
  • Visual storytelling
  • Ability to create expressive and memorable characters.
  • Strong drawing and rendering skills.

Working Style

  • Comfortable receiving and applying feedback.
  • Able to work quickly without sacrificing quality.
  • Strong communication and collaboration skills.
  • Self-motivated and capable of working independently.
  • Experience working in remote or distributed teams is advantageous.

Highly Desirable

  • Experience creating artwork for stylised mobile games.
  • Strong understanding of live-service game development.
  • Previous freelance or contract experience.
  • Familiarity with the game's genre, audience and visual style.
  • Active interest in mobile gaming and character-driven products.

Portfolio Requirements

A strong portfolio is essential and should demonstrate:

High-quality stylised character concepts.

Strong shape language and visual design skills.

Character ideation and exploration work.

Final presentation-quality designs.

Examples showing the ability to adapt to an established art style.

Interview Process

As part of the selection process, shortlisted candidates may be asked to complete a practical art test designed to assess:

Style adaptation skills.

Character design ability.

Visual problem-solving.

Speed and quality of execution.

Ability to work from an established brief.

Why Join?

  • Work on a globally successful live-service mobile game.
  • Create characters seen by millions of players worldwide.
  • Collaborate with an experienced and highly respected art team.
  • Fully remote engagement with long-term extension potential.
  • Opportunity to contribute creatively while working within a strong, established IP.
  • High level of autonomy and ownership within a supportive team environment.

Contract Length: Initial 6 Months (with potential for long-term extension)

Location: Fully Remote

Travel: Occasional visits to the Helsinki studio

Preferred Time Zone: European or similar working hours

Rate:
Not specified
Location:
Remote
IR35 Status:
Not specified
Remote Status:
Remote
Industry:
Design & UX
Seniority Level:
Senior

Take-Home Pay

Not Available

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