3D Artist / Generalist

3D Artist / Generalist

Posted 2 weeks ago by Rival

Negotiable
Undetermined
Remote
United Kingdom

Summary: The 3D Artist / Generalist role at Rival involves creating, designing, and animating 3D scenes for a VR-native social video platform. This full-time remote position requires collaboration with other artists to produce high-quality visual content while maintaining attention to detail and staying current with industry trends. The role offers creative freedom to develop original environments and characters for immersive VR experiences. Candidates should have a strong portfolio and at least one year of relevant experience in 3D modeling and animation.

Key Responsibilities:

  • Concept, design, and build original 3D environments, characters, and animated sequences for immersive VR content.
  • Bring creative vision to life with full artistic freedom.
  • Experiment with style, scale, and storytelling to create visually stunning experiences.
  • Animate scenes for stereoscopic 3D or 360° playback.
  • Collaborate with Rival’s content team to develop bold, experimental ideas.

Key Skills:

  • 1+ years experience as a 3D modeller, animator, or generalist.
  • Proficiency in 3D Modelling, Texturing, Rigging, Animation, and Post Production in software like Blender, UE5, Maya, Houdini, C4D, Unity, etc.
  • Strong attention to detail and consistency.
  • Excellent teamwork and communication skills.
  • A strong portfolio showcasing relevant work.
  • Knowledge of current industry trends and techniques.
  • Ability to work independently and iterate quickly in a fast-moving start-up environment.

Salary (Rate): undetermined

City: undetermined

Country: United Kingdom

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

About Us Rival is the world’s first VR-native social video platform, built exclusively for immersive content. We’re redefining the future of digital storytelling by giving creators and viewers a space to experience and share content in full 180°/360° VR, spatial video, and stereoscopic 3D gameplay. No flat videos—only immersive, interactive media that truly belongs in virtual reality. Currently live on Meta Quest , with upcoming expansion to Pico and Apple Vision Pro , Rival is where 3D artists, animators, and gamers showcase their work to a rapidly growing VR audience. Our companion platform, Rival STUDIO , makes it simple for creators to upload and manage their content from any device. If you’re passionate about VR, immersive media, and shaping the future of how we experience video, Rival is the place to build what’s next.

Role Description Contract for 3 months, with possibility of conversion to full time This is a full-time remote role for a 3D Artist / Generalist located in London. The 3D Artist / Generalist will be responsible for creating, designing, and animating 3D scenes, including modelling, texturing, lighting, and rigging. The role's daily tasks will include working collaboratively with other artists and designers to create high-quality visual content, ensuring consistency and attention to detail, and staying up-to-date with industry trends and techniques. This role requires strong creative skills and the ability to work effectively within a team environment.

What you'll do

  • Concept, design, and build original 3D environments, characters, and animated sequences for immersive VR content
  • Bring your creative vision to life with full artistic freedom—no rigid templates, no cookie-cutter assignments
  • Experiment with style, scale, and storytelling to create visually stunning, emotionally engaging experiences
  • Animate scenes for stereoscopic 3D or 360° playback—whether cinematic, surreal, abstract, or game-inspired (no knowledge of VR required, just a passion for 3D storytelling)
  • Collaborate with Rival’s content team to bring bold, experimental ideas to our growing VR-native platform

Qualifications

  • 1+ years experience as a 3D modeller, animator, or generalist.
  • Proficiency in 3D Modelling, Texturing, Rigging, Animation, and Post Production in any software (Blender, UE5, Maya, Houdini, C4D, Unity, etc)
  • Strong attention to detail and consistency
  • Excellent teamwork and communication skills
  • A strong portfolio showcasing relevant work
  • Knowledge of current industry trends and techniques
  • Ability to work independently and iterate quickly in a fast-moving start-up environment