Negotiable
Undetermined
Remote
United Kingdom
Summary: The Junior Game Developer role focuses on developing and optimizing 2D game features using Java and libGDX frameworks in a remote setting. The position requires collaboration with AI specialists and involves implementing basic game mechanics while ensuring code performance and reliability. Candidates should have foundational knowledge of Java and game development concepts, along with strong communication skills for documentation and teamwork. This contract position offers flexible hours ranging from 10 to 40 hours per week.
Key Responsibilities:
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
Key Skills:
- Basic knowledge of Java programming and object-oriented principles.
- Hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understanding of fundamental game development concepts such as game loops, sprites, and input management.
- Strong written and verbal communication skills, with a focus on clear technical documentation.
- Ability to work collaboratively in a fully remote team environment.
Salary (Rate): £120.00 hourly
City: undetermined
Country: United Kingdom
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: Entry Level
Industry: IT
Position: Junior Game Developer (Java / libGDX)
Type: Contract
Compensation: $20 - $120/hour
Location: Remote
Commitment: 10-40 hrs/week
Role Responsibilities
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
Requirements
- Have basic knowledge of Java programming and object-oriented principles.
- Have hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understand fundamental game development concepts such as game loops, sprites, and input management.
- Possess strong written and verbal communication skills, with a focus on clear technical documentation.
- Demonstrate the ability to work collaboratively in a fully remote team environment.
Application Process
- Easy Apply on LinkedIn
- Check email for next steps
- Participate in resume evaluation & interview stage