Negotiable
Undetermined
Remote
EMEA
Summary: The Junior Game Developer role focuses on developing and optimizing 2D game features using Java and libGDX frameworks in a remote setting. The position requires collaboration with AI specialists and involves implementing game mechanics, troubleshooting code, and participating in code reviews. Candidates should have a foundational understanding of Java and game development concepts, along with strong communication skills. This contract position offers flexible hours ranging from 10 to 40 hours per week.
Key Responsibilities:
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
Key Skills:
- Basic knowledge of Java programming and object-oriented principles.
- Hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understanding of fundamental game development concepts such as game loops, sprites, and input management.
- Strong written and verbal communication skills, with a focus on clear technical documentation.
- Ability to work collaboratively in a fully remote team environment.
Salary (Rate): £120.00 hourly
City: undetermined
Country: undetermined
Working Arrangements: remote
IR35 Status: undetermined
Seniority Level: Entry Level
Industry: IT
Position: Junior Game Developer (Java / libGDX)
Type: Contract
Compensation: $20 - $120/hour
Location: Remote
Commitment: 10-40 hrs/week
Role Responsibilities
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
- Implement basic game mechanics including sprite management, game loops, and input handling.
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
- Participate in code reviews and contribute to the improvement of internal coding standards.
- Document technical processes and game development workflows clearly for cross-functional teams.
Requirements
- Have basic knowledge of Java programming and object-oriented principles.
- Have hands-on experience with libGDX through coursework, personal projects, or prototypes.
- Understand fundamental game development concepts such as game loops, sprites, and input management.
- Possess strong written and verbal communication skills, with a focus on clear technical documentation.
- Demonstrate the ability to work collaboratively in a fully remote team environment.
Application Process
- Easy Apply on LinkedIn
- Check email for next steps
- Participate in resume evaluation & interview stage