3D Godot Developer / Procedural Systems Engineer

3D Godot Developer / Procedural Systems Engineer

Posted 6 days ago by Advent Global Solutions, Inc.

Negotiable
Undetermined
Remote
Remote

Summary: The role of a 3D Godot Developer / Procedural Systems Engineer involves developing and implementing procedural systems within the Godot game engine. The position is remote, allowing for flexible work arrangements. The candidate will be expected to have a strong understanding of 3D development and procedural generation techniques. This role is ideal for individuals passionate about game development and procedural content creation.

Key Responsibilities:

  • Develop and implement procedural systems in the Godot engine.
  • Collaborate with the design team to create engaging 3D environments.
  • Optimize performance and ensure the quality of procedural content.
  • Debug and troubleshoot issues related to procedural generation.

Key Skills:

  • Proficiency in Godot engine.
  • Strong understanding of 3D graphics and procedural generation.
  • Experience with programming languages such as GDScript or C#.
  • Ability to work independently in a remote setting.

Salary (Rate): £54

City: undetermined

Country: undetermined

Working Arrangements: remote

IR35 Status: undetermined

Seniority Level: undetermined

Industry: IT

Detailed Description From Employer:

description:

title: 3D Godot Developer / Procedural Systems Engineer

salary: $60 - $70

location: Remote

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